Shadow Regency using fear and power

Ostromar

A region enveloped in perpetual twilight. The city is carved from obsidian and illuminated by glowing crystals.

Explore Dusk's Wonders

A Glimpse into Ostromar

The Deep: The Abyssal Rift

Hushan Veil: The Veil of Whispers

Phadral Veil

Ostromar: Farmland

The Silent City

Spotlight: The Abyssal Rift

The Chasm

The Abyssal Rift at The Deep is a haunting chasm that slices through the twilight The Deep like a dark wound in the earth. Its sheer cliffs are lined with jagged obsidian, reflecting the scant light from bioluminescent fungi and magical crystals that dot its expanse. This eerie abyss plunges deep into the heart of Ostromar, cloaked in perpetual shadows and whispers of forgotten lore. The air here is thick with the power of ancient, unseen forces, drawing those who dare to uncover its secrets into its ever-consuming darkness.

Venturing into the Abyssal Rift is a journey into the very essence of Ostromar’s mystique. The deeper one travels, the more the sense of isolation and otherworldliness grows, as reality seems to warp and twist with the dense magical energy that saturates the chasm. Echoes of the past reverberate against the stone, telling tales of lost civilizations and arcane experiments gone awry. For the bold and the curious, the Rift offers unparalleled discoveries, but its depths guard these secrets jealously, challenging the sanity and resolve of all who descend into its embrace.

Geographical Features

Region Overview

Ostromar, also known as the Twilight Realm, is a continent perpetually enveloped in a mystical twilight, crafted from the essence of shadow and secrecy. The cities, notably the capital Nyxthal, are carved from obsidian and illuminated by the eerie glow of magical crystals. This region is celebrated for its sophisticated architecture and advanced knowledge of dark magic and stealth, making it a hub for those who value power and secrecy.

Types of People

Shadow Mages: Skilled practitioners of dark and shadow magic, often serving in secretive roles or as advisors to the ruling powers.

Spies and Assassins: Highly trained operatives skilled in espionage, stealth, and sometimes assassination, working to protect and promote Ostromar’s interests both domestically and abroad.

Artisans of Obsidian: Craftsmen who specialize in carving the native obsidian into beautiful and often magical structures, artifacts, and tools

Crystal Harvesters: Individuals who mine and refine the glowing crystals used to light the cities and power various magical devices.

Politicians and Diplomats: Savvy and often secretive leaders who navigate the complex political webs within and outside Ostromar, handling sensitive negotiations and alliances.

Merchants of the Dark Market: Traders who deal in rare and sometimes illicit goods, including dark artifacts and enchanted items, often traveling far to exchange their wares.

Scholars of the Arcane: Researchers and academics who delve into the deeper aspects of dark magic and its applications, often pushing the boundaries of ethical magic use.

Rogues and Smugglers: Individuals who operate on the fringes of the law, utilizing the twilight and shadows of Ostromar to conduct their business away from prying eyes.

Common Citizens: Everyday people who work in various capacities to support the bustling economy and complex society of Ostromar, from service workers to small business owners.

Visitors and Wanderers: Adventurers, curious scholars, or those with a penchant for the mysteries of dark magic who visit Ostromar, drawn by its reputation and enigmatic allure.

Traditional Dress

Cultural Attire

The attire in Ostromar is as distinctive as its landscape, characterized by elegant clothing in dark, rich colors that blend seamlessly with the twilight that envelops the land. Residents prefer garments adorned with gemstones and magical symbols, reflecting their status and magical affiliations. Cloaks and hoods are common, both as fashion statements and practical attire for concealing one’s identity or intentions.

People's Attitude

Secretive, Sophisticated, and Power-Hungry

Regional Tensions

Ostromar’s secretive nature and its use of espionage often put it at odds with its neighbors, especially Isarion, with whom it competes for control over sea routes and magical resources. This rivalry occasionally spills over into sabotage and naval skirmishes, highlighting the underlying mistrust between the two regions. Additionally, Ostromar’s expansionist ambitions sometimes lead to conflicts with other regions, particularly when its quest for resources disrupts the geopolitical balance.

  • With Isarion over control of sea routes.

Diplomatic Alliances

Ostromar maintains a strategic alliance with Drakenskar, where their mutual interests in military strength and resource control converge. This alliance is primarily focused on the exchange of Ostromar’s arcane knowledge and magical artifacts for Drakenskar’s mineral wealth and military hardware. The relationship, while primarily utilitarian, has fostered a certain level of mutual respect between the two powerhouses, particularly in areas of military and defensive strategy.

Power Dynamics

The power in Ostromar is held by a secretive council known as the Shadow Conclave, which governs through a blend of arcane prowess and strategic manipulation. This body is not only responsible for internal governance but also oversees the training and deployment of spies and assassins to protect and advance Ostromar’s interests. The society values cunning, ambition, and the ability to manipulate both magical and political power.

Cultural Exchange

Despite its secretive nature, Ostromar engages in a significant amount of cultural exchange, particularly through its spies and merchants who traverse various regions, gathering intelligence and exotic goods. This exchange is not always overt but plays a crucial role in the spread of knowledge—both magical and mundane—across Dusk. Additionally, Ostromar’s markets, though not as vast as those in Cyndara or Isarion, offer a unique array of dark artifacts and shadowy relics, drawing collectors and scholars from across the world.

Regional Subclasses

Rogues

Duelists

Null-Mages

Shadowblades

Nightblades

Spymasters